I've been making physical mesh paintings for several years; a process like screen printing, that came from playful attempts to manually replicate the offset lithography printing process used to print billboard posters (before they all went digital).
I push acrylic paint through perforated aluminium mesh, dry the paint, remove/poke out parts of the dry paint and then repeat by pushing a new colour layer of paint through the exposed holes, until I have a desired image. I work from behind and I don’t see the image until after the paint has been pushed through the holes. I use paper templates to help guide the image, which is mostly representational imagery. The process restricts expressive or gestural movements, it’s a mechanical process. I enjoy the challenge and constraints of the process and the tension between mechanical and human, handmade.
Over the past year I have been exploring ‘digital twin’ versions of my mesh painting technique, exploring various digital processes from virtual reality, animation to GANs. See digital twin experimentation on the Process page and the NFT Collections.